Version 2.8a Update


Version 2.8a Changelog:

  • Adjusted Office bonus functions gold cost. Mirror and Tea made cheaper, Permit made more costly.
  • Added overlay animations for states such as Animus, BREAK, and Boosted enemy states.
  • Flow ring types added to Rhuuk's weapons available in Rogue Mode.
  • Changed how save points work. Going into menu not required.
  • Begonia's Lindwyrm Wheel now can disrupt minor buffs and shake off Animus state.
  • Added new areas in prologue chapter for more system mechanics tutorial and practice environment.
  • New Boss added in prologue chapter with accompanying Warprint.
  • New enemy group variations for a mini-boss like challenge.
  • Sootwell Minecart Puzzle optimized.
  • Dazzleplume battler flickering fixed.

Comments

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I don't want the player's weaknesses to shield break lost turn cannot move and evade you need to repair it to no shield break to all players.

(+1)

You can avoid getting your shield broken by defending.

There are also no chance based evasion in this game.

There is a way to counter all of the enemy's moves in this game, read up on what your characters can do to achieve that. All of the options are available to the players at any given point of the playthrough.

Thanks for playing!