Version 3.1b Update


Version 3.1b Changelog:

  • Chronodrive added, a temporarily phase of battle when turns are forced to be played out back to back.
  • Flummox animation now shows reduction of BREAK! Shields.
  • Rebalanced Shadowstep to add some healing with no BRAVE.
  • Rebalanced Zaxxi's BRAVE Engine to the new Rage mechanics.
  • Begonia's base weapon skill, Curtain Call deals less damage but no is longer delayed. Also bypass Armor.
  • Added Sorting function, allowing players to map up to 5 items to be sorted to the top during battle.
  • Enemies are rebalanced to fit with the new Chronodrive mechanics.
  • Adjusted enemy placement and troops to offer more diverse battles and ramped up difficulty.
  • Improved Combat UI where targeting has an indicator of the currently selected skill.
  • Improved Combat UI where none highlighted targets are dimmed out.
  • Improved Combat UI where the camera are panned over to highlight target. (May be switched off in options)
  • Improved UX where Warprints that are equal slots can be switched out with equal slot ones.
  • Improved UX where locked Warprints due to insufficient slots are displayed, but greyed out.
  • Fixed rail cutscene scrolling issue.
  • Added more Save points.

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